short stories

Interlingua


I had offered Cherie a variant on her solitaire adventure game and she had turned me down twice already. Watching her do the exact same thing every playthrough—all to get to the payoff scene where her avatar romanced the sorceress—made me want to shoot myself, which would require some interesting physics. That was pretty much how this voyage had been going so far.

Preparation for first contact gets very strange when a ship’s AI experiments with game design. Thanks to my betas: Peter Berman, Yune Kyung Lee, and Sonya Taaffe.

There’s also an interview with Yoon about the story by Deborah Stanish.